Unity
Guide for integrating Purchasely SDK inside your Unity application
Installation
Unity Package Manager
From the Unity Package Manager window:
- Add Package from Git url
https://github.com/Purchasely/Unity-Package.git
API Key
From the Purchasely package window (Windows -> Purchasely):
- Set the API Key field to your Purchasely API Key
External Dependencies Manager
A third party external package is necessary to handle external dependencies with Cocoapods for iOS and Gradle for Android
Got to Assets → Import package → Custom package
Find and add external-dependency-manager-latest.unitypackage
from https://github.com/googlesamples/unity-jar-resolver
You can also use Unity Package Manager to install it
Troubleshoot
If you have difficulties building your Unity project with Purchasely Package, please make sure to follow all those steps and that External Dependency Manager is installed in your project
Resolution of Android dependencies
In Assets -> External Dependency Manager -> Android Resolver > Settings make sure that Resolution On Build and/or Auto Resolution are checked as well as patch gradleTemplate.properties
Add custom gradle files
To allow dependency manager to work properly, it may be required to add custom gradle files to your project.
You can do that in a few clicks
File -> Build Settings -> Android -> Player Settings -> Publishing Settings
You need to check
- Custom Gradle Properties Template
If it is still not working, we suggest to check also the following
- Custom Main Gradle Template
- Custom Base Gradle Template
Remove included AAR or JAR
If you have a duplicate class issue, it may be due to AAR or JAR files included directly in your Project.
Unity may add them directly, you can look in Project window and Assets -> Plugin -> Android
If you have some aar files, mainly the ones starting with androidx, included there, you should remove them as Purchasely already integrate them and they are the ones causing this conflict error
Clean Build
After including or updating Purchasely Unity Package, you should do a Clean Build in File -> Build Settings -> Android to make sure that the latest Purchasely android dependencies are fetched by your project
Updated 7 months ago